The gameChange trial: automated virtual reality therapy to help patients with psychosis feel more confident in everyday situations

ISRCTN ISRCTN17308399
DOI https://doi.org/10.1186/ISRCTN17308399
Secondary identifying numbers 2.1
Submission date
01/05/2019
Registration date
02/05/2019
Last edited
24/06/2024
Recruitment status
No longer recruiting
Overall study status
Completed
Condition category
Mental and Behavioural Disorders
Prospectively registered
Protocol
Statistical analysis plan
Results
Individual participant data

Plain English summary of protocol

Background and study aims
Many patients with psychosis experience everyday social situations as anxiety-provoking. The fears can arise, for example, from paranoia, hallucinations, social anxiety, or negative self-beliefs. The fears lead patients to withdraw from activities, and this isolation leads to a cycle of worsening physical and mental health. Breaking this cycle requires highly active treatment directly in troubling situations so that patients learn that they can safely and confidently enter them. However, patients with psychosis seldom receive such life-changing interventions. To solve this problem researchers have developed an automated psychological treatment delivered in Virtual Reality (VR). It allows patients to experience computer simulations of the situations that they find anxiety-provoking (e.g. a street, a shop, a café, a GP surgery). A virtual coach guides patients, using cognitive techniques, in how to overcome their fears. Patients are willing to enter VR simulations of anxiety-provoking situations because they know the simulations are not real, but the learning made still transfers to the real world. The aim of the study is to test whether the automated VR therapy works (i.e. reduces anxiety and avoidance of social situations).

Who can participate?
Patients with psychosis attending NHS mental health trust services who get anxious in everyday social situations.

What does the study involve?
Participants are randomly allocated to the automated VR cognitive treatment added to treatment as usual, or treatment as usual. The VR treatment comprises about six 30-minute (half an hour) sessions. Assessments are conducted at the start of the study and after 6 and 26 weeks to measure avoidance and distress in real-life situations, psychiatric symptoms, activity levels, and quality of life.

What are the possible benefits and risks of taking part?
It is hoped that the automated VR therapy will enable people to be much more confident about everyday social situations. There are no notable risks of taking part.

Where is the study run from?
Oxford Health NHS Foundation Trust/University of Oxford. There are also trial sites at Bristol, Newcastle, Nottingham, and Manchester (UK)

When is the study starting and how long is it expected to run for?
June 2018 to November 2021

Who is funding the study?
National Institute for Health Research (NIHR), Invention for Innovation programme (i4i) (UK)

Who is the main contact?
Prof. Daniel Freeman
Daniel.freeman@psych.ox.ac.uk

Study website

Contact information

Prof Daniel Freeman
Scientific

Department of Psychiatry
University of Oxford
Warneford Hospital
Oxford
OX3 7JX
United Kingdom

ORCiD logoORCID ID 0000-0002-2541-2197
Phone +44 (0)1865613109
Email daniel.freeman@psych.ox.ac.uk

Study information

Study designMulticentre parallel-group randomised controlled trial with single-blind assessment
Primary study designInterventional
Secondary study designRandomised controlled trial
Study setting(s)Other
Study typeTreatment
Scientific titleAutomated virtual reality (VR) cognitive therapy for patients with psychosis who have anxious avoidance of social situations: a single-blind parallel group randomised controlled trial (gameChange)
Study acronymgameChange
Study objectivesThe primary research question we will test is: Does automated VR cognitive treatment (the gameChange VR therapy) added to treatment as usual, compared to treatment as usual alone, lead to a post-treatment reduction in real-world avoidance and distress for patients with psychosis attending NHS mental health services?

The primary hypothesis is that compared to treatment as usual, VR cognitive therapy added to treatment as usual will reduce avoidance and distress of real-world situations (post-treatment).
Ethics approval(s)Approved 29/04/2019, NHS Health Research Authority (HRA) South Central - Oxford B Research Ethics Committee (Whitefriars, Level 3, Block B, Lewin's Mead, Bristol, BS1 2NT; Tel: +44 (0)207 104 8168; Email: nrescommittee.southcentral-oxfordb@nhs.net), ref: 19/SC/0075
Health condition(s) or problem(s) studiedClinical diagnosis of schizophrenia spectrum psychosis (F20-29) or an affective diagnosis with psychotic symptoms (F31.2, 31.5, 32.3, 33.3) (ICD-10, WHO, 2010); self-reported difficulties going outside the home primarily due to anxiety
InterventionCurrent interventions as of 31/03/2021:

Participants are randomised (1:1) to the automated VR cognitive treatment added to treatment as usual or treatment as usual.

The gameChange VR treatment is a virtual-reality application recommended for adults (16+) who have anxieties when outside in everyday social situations. This software is intended to reduce anxieties around other people and therefore to help participants feel safer and more comfortable around people. The aim for the outcome is that patients feel more able to go outside into everyday situations. The treatment was programmed by the University of Oxford spin-out company, Oxford VR (www.oxfordvr.org). The treatment is a CE marked Class I Active Medical Device (Standalone Software).

The VR Cognitive Therapy (VRCT/gameChange treatment) aims for patients to test their fear expectations around other people in order to relearn safety. The treatment is not designed as exposure therapy (participants are not asked to remain in situations until anxiety reduces) but as repeated behavioural experiment tests (to learn that they are safer than they had thought). The treatment is designed to be delivered in approximately 6 sessions of thirty minutes. Three sessions will be considered the minimum (adherent) dose of therapy. However, participants can proceed at their own pace, meaning that a fewer or greater number of sessions is allowed. The participant typically stands, and is able to walk a few paces in the scenarios. A virtual coach guides the person through the treatment, including encouraging the dropping of defence behaviours, and elicits feedback to tailor the progression of the treatment. When first entering VR, the patient is guided in a calm VR space how to use VR (i.e. the basic functions). They then go into the coach’s virtual office. At the beginning of the first session, the virtual coach explains the rationale behind the treatment, and the participant selects which one of six virtual reality situations that they would like to begin in. The six virtual reality scenarios are a: café, GP waiting room, pub, bus, street scene, and newsagent. Each scenario has five degrees of difficulty (e.g. the number and proximity of people in the social situation increases) and participants work their way through each level of difficulty. There are game type tasks within a number of the levels. The participant can choose a different scenario in each session or repeat a previous situation. Throughout the sessions, participants’ responses to questions from the virtual coach are given by means of gripping a virtual globe. Belief ratings are repeated within VR at the end of each treatment session.

Assessments will be conducted at 0, 6 (post-treatment), and 26 weeks by a researcher blind to allocation. The primary outcome is avoidance and distress in real-life situations, using the Oxford Agoraphobic Avoidance Scale (O-AS, Lambe et al., submitted), at six weeks. The secondary outcomes are psychiatric symptoms, activity levels, and quality of life. Primary analysis will be intention-to-treat. The researchers will also examine how the treatment works. An economic evaluation will be conducted.


_____

Previous interventions:

Participants are randomised (1:1) to the automated VR cognitive treatment added to treatment as usual or treatment as usual.

The gameChange VR treatment is a virtual-reality application recommended for adults (16+) who have anxieties when outside in everyday social situations. This software is intended to reduce anxieties around other people and therefore to help participants feel safer and more comfortable around people. The aim for the outcome is that patients feel more able to go outside into everyday situations. The treatment was programmed by the University of Oxford spin-out company, Oxford VR (www.oxfordvr.org). The treatment is a CE marked Class I Active Medical Device (Standalone Software).

The VR Cognitive Therapy (VRCT/gameChange treatment) aims for patients to test their fear expectations around other people in order to relearn safety. The treatment is not designed as exposure therapy (participants are not asked to remain in situations until anxiety reduces) but as repeated behavioural experiment tests (to learn that they are safer than they had thought). The treatment is designed to be delivered in approximately 6 sessions of thirty minutes. Three sessions will be considered the minimum (adherent) dose of therapy. However, participants can proceed at their own pace, meaning that a fewer or greater number of sessions is allowed. The participant typically stands, and is able to walk a few paces in the scenarios. A virtual coach guides the person through the treatment, including encouraging the dropping of defence behaviours, and elicits feedback to tailor the progression of the treatment. When first entering VR, the patient is guided in a calm VR space how to use VR (i.e. the basic functions). They then go into the coach’s virtual office. At the beginning of the first session, the virtual coach explains the rationale behind the treatment, and the participant selects which one of six virtual reality situations that they would like to begin in. The six virtual reality scenarios are a: café, GP waiting room, pub, bus, street scene, and newsagent. Each scenario has five degrees of difficulty (e.g. the number and proximity of people in the social situation increases) and participants work their way through each level of difficulty. There are game type tasks within a number of the levels. The participant can choose a different scenario in each session or repeat a previous situation. Throughout the sessions, participants’ responses to questions from the virtual coach are given by means of gripping a virtual globe. Belief ratings are repeated within VR at the end of each treatment session.

Assessments will be conducted at 0, 6 (post-treatment), and 26 weeks by a researcher blind to allocation. The primary outcome is avoidance and distress in real-life situations, using a behavioural avoidance task, at six weeks. The secondary outcomes are psychiatric symptoms, activity levels, and quality of life. Primary analysis will be intention-to-treat. The researchers will also examine how the treatment works. An economic evaluation will be conducted.
Intervention typeBehavioural
Primary outcome measureBecause of the pandemic the researchers have not been able to administer the Oxford Behavioural Avoidance Task (O-BAT). They are replacing the O-BAT as the primary outcome measure with the self-report version, which is called the Oxford Agoraphobic Avoidance Scale (O-AS). (added 31/03/2021).

Current primary outcome measure as of 31/03/2021:
Avoidance and distress in real-life situations, measured using Oxford Agoraphobic Avoidance Scale (O-AS) at 0, 6 and 26 weeks (primary outcome timepoint 6 weeks)

Previous primary outcome measure:
Avoidance and distress in real-life situations, measured using Oxford - Behavioural Avoidance Task (O-BAT) at 0, 6 and 26 weeks (primary outcome timepoint 6 weeks)
Secondary outcome measures1. Anxious avoidance assessed with the AMI-A (Chambless et al., 1985) and the O-BAT (Freeman et al, 2016) at 0, 6, 26 weeks
2. Activity levels measured by actigraphy at 0, 6, 26 weeks
3. Personal recovery measured with the Questionnaire about the Process of Recovery (QPR) (Neil et al., 2009) at 0, 6, 26 weeks
4. Paranoia measured with the R-GPTS (Green et al, 2008; Freeman et al, in prep) at 0, 6, 26 weeks
5. Worries with paranoid content measured with the Paranoia Worries Questionnaire (Freeman et al, 2019) at 0, 6, 26 weeks
6. Depression measured with the PHQ-9 (Kroenke et al, 2001) at 0, 6, 26 weeks
7. Suicidal ideation measured with the Columbia Scale Severity Scale (Posner et al, 2011) at 0, 6, 26 weeks
8. Meaningful activity measured with the time-budget (Jolley et al, 2006) at 0, 6, 26 weeks
9. Quality of life measured with the EQ-5D-5L (http://www.euroqol.org/) and ReQol (Keetharuth et al, 2018) at 0, 6, 26 weeks
10. Health economics measured with the Client Service Receipt Inventory (Beecham and Knapp, 1992) at 0, 6, 26 weeks
Overall study start date01/06/2018
Completion date30/11/2021

Eligibility

Participant type(s)Patient
Age groupAdult
SexBoth
Target number of participants432
Total final enrolment346
Key inclusion criteria1. Adults aged 16 years or older
2. Attending a NHS mental health trust for the treatment of psychosis
3. Clinical diagnosis of schizophrenia spectrum psychosis (F20-29) or an affective diagnosis with psychotic symptoms (F31.2, 31.5, 32.3, 33.3) (ICD-10, WHO, 2010)
4. Having self-reported difficulties going outside their home primarily due to anxiety that they would like treated
5. Participant is willing and able to give informed consent for participation in the trial
Key exclusion criteria1. Unable to attempt an Oxford-Behavioural Assessment Task (O-BAT) (the primary outcome measure) at baseline (e.g. due to being unpermitted to leave a psychiatric ward)
2. Photosensitive epilepsy
3. Significant visual, auditory, or balance impairment
4. Current receipt of another intensive psychological therapy (or about to start it within the 6-week trial therapy window)
5. Insufficient comprehension of English
6. In forensic settings or Psychiatric Intensive Care Unit (PICU)
7. Organic syndrome
8. Primary diagnosis of alcohol or substance disorder or personality disorder
9. Significant learning disability
10. Current active suicidal plans

(added 31/03/2021) When ethical approval was received on 03/09/2020 to restart the trial following the pause due to COVID-19, this was with a continuing recruitment suspension in place for participants who were at moderate or high risk for a severe course of COVID-19. From 16/02/2021 patients who were at moderate or high risk for a severe course of COVID-19 could join the trial if they had received the COVID-19 vaccine (subject to medical advice)
Date of first enrolment01/07/2019
Date of final enrolment07/05/2021

Locations

Countries of recruitment

  • England
  • United Kingdom

Study participating centres

Oxford Health NHS Foundation Trust
Warneford Hospital
Warneford Lane
Headington
Oxford
OX3 7JX
United Kingdom
Nottinghamshire Healthcare NHS Foundation Trust
The Resource
Trust HQ
Duncan Macmillan House
Porchester Road
Nottingham
NG3 6AA
United Kingdom
Northumberland, Tyne, and Wear NHS Foundation Trust
St. Nicholas Hospital
Jubilee Road
Gosforth
Newcastle Upon Tyne
NE3 3XT
United Kingdom
Avon and Wiltshire Mental Health Partnership NHS Trust
Jenner House
Avon Way
Langley Park
Chippenham
SN15 1GG
United Kingdom
Greater Manchester Mental Health NHS Foundation Trust
Prestwich Hospital
Bury New Road
Prestwich
Manchester
M25 3BL
United Kingdom

Sponsor information

University of Oxford
University/education

Joint Research Office
1st floor, Boundary Brook House
Churchill Drive, Headington
Oxford
OX37LQ
England
United Kingdom

Email ctrg@admin.ox.ac.uk
Website https://researchsupport.admin.ox.ac.uk/ctrg
ROR logo "ROR" https://ror.org/052gg0110

Funders

Funder type

Government

Invention for Innovation Programme
Government organisation / National government
Alternative name(s)
NIHR Invention for Innovation Programme, i4i
Location
United Kingdom

Results and Publications

Intention to publish date01/03/2022
Individual participant data (IPD) Intention to shareYes
IPD sharing plan summaryAvailable on request
Publication and dissemination planThe trial protocol will be submitted for publication before the start of the trial. The outcome results, and tests of moderation, mediation, and cost-effectiveness, will be reported in scientific journals and conference presentations.
IPD sharing planAll requests for access to the trial data after the publication of the main outcome data will be considered by the trial team. Please contact Prof. Daniel Freeman (daniel.freeman@psych.ox.ac.uk).

Study outputs

Output type Details Date created Date added Peer reviewed? Patient-facing?
Protocol article protocol 27/08/2019 30/08/2019 Yes No
Results article 05/04/2022 02/09/2022 Yes No
Results article Economic analysis 18/11/2022 21/11/2022 Yes No
Results article Qualitative results 16/01/2023 17/01/2023 Yes No
HRA research summary 26/07/2023 No No
Protocol article Automated Virtual Reality Cognitive Therapy for People With Psychosis: Protocol for a Qualitative Investigation Using Peer Research Methods 25/10/2021 24/06/2024 Yes No
Protocol article Virtual Reality Cognitive Therapy in Inpatient Psychiatric Wards: Protocol for a Qualitative Investigation of Staff and Patient Views Across Multiple National Health Service Sites 20/08/2020 24/06/2024 Yes No
Results article Agoraphobic avoidance in patients with psychosis: Severity and response to automated VR therapy in a secondary analysis of a randomised controlled clinical trial 01/12/2022 24/06/2024 Yes No
Results article Virtual reality (VR) therapy for patients with psychosis: satisfaction and side effects 28/02/2022 24/06/2024 Yes No

Editorial Notes

24/06/2024: Publication references added.
17/01/2023: Publication reference added.
21/11/2022: Publication reference added.
02/09/2022: Publication reference added.
19/05/2021: The recruitment end date was changed from 30/04/2021 to 07/05/2021, total final enrolment number added.
31/03/2021: The following changes were made to the trial record:
1. The interventions were changed.
2. The exclusion criteria were changed.
09/02/2021: The primary outcome measure was updated.
02/12/2020: The following changes were made to the trial record:
1. The recruitment end date was changed from 31/12/2020 to 30/04/2021.
2. The overall trial end date was changed from 31/05/2021 to 30/11/2021.
3. The intention to publish date was changed from 01/09/2021 to 01/03/2022.
30/09/2020: The following changes were made to the trial record:
1. The recruitment resumed.
2. The recruitment end date was changed from 30/06/2020 to 31/12/2020.
17/04/2020: Due to current public health guidance, recruitment for this study has been paused.
30/08/2019: Publication reference added.
02/05/2019: Trial's existence confirmed by South Central - Oxford B Research Ethics Committee.