RHOMBUS: Rehabilitation via HOMe Based gaming exercise for the Upper-limb post Stroke
| ISRCTN | ISRCTN60291412 |
|---|---|
| DOI | https://doi.org/10.1186/ISRCTN60291412 |
| Protocol serial number | 3463 |
| Sponsor | Brunel University London |
| Funder | Innovate UK |
- Submission date
- 27/03/2018
- Registration date
- 10/04/2018
- Last edited
- 22/01/2024
- Recruitment status
- No longer recruiting
- Overall study status
- Completed
- Condition category
- Nervous System Diseases
Plain English summary of protocol
Background and study aims
Three quarters of people following stroke will experience problems with moving their arm. This can be weakness, stiffness or a combination of both. Lack of arm recovery after stroke can lead to an increased dependence on others for help and a reduced quality of life for some. We know that treatments that work best to help with recovery of arm require lots of practice and movements have to be repeated many times. This can make doing exercises challenging and boring.
Therefore the development of rehabilitation devices that can be used safely and easily at home, and are motivating, enjoyable and affordable is essential. Gameball is a device that can be used at home for rehabilitation of the arm and hand post stroke that has designed by engineers, stroke survivors and specialist stroke physiotherapists. The portable device allows all-in-one arm training through uniquely designed rehabilitation computer games displayed on an iPad or laptop. Feedback and tracking and sharing of progress are also features.
The Gameball device has been successfully tested with 18 stroke survivors in a university setting, and was found to be safe, enjoyable and easy to use. The main aim of the RHOMBUS study is to test if the Gameball can be safely used in the home setting and to assess if people like using it for exercising the arm and hand after stroke.
Who can participate?
People who are at least 12 weeks after their stroke and still have problems moving their arm.
What does the study involve?
This study is carried out in the participant’s home, and seeks to recruit 30 stroke survivors. Once a participant’s eligibility has been confirmed and informed consent given, a research assistant (a physiotherapist) will visit the participant at home to carry out baseline assessments, and complete a number of questionnaires. Participants will be taught how to use the Gameball during a familiarisation week and will be provided with an instruction handbook. After training the stroke survivor will be asked to exercise their arm using the Gameball and specially designed games, ideally each day for 6 weeks. Time spent using the device will be incrementally increased depending on levels of fatigue or how energetic the person may feel. The device will automatically capture the number of times the Gameball is used, and for how long and how many exercises are done each session. Technical and clinical help is available throughout this 6-week period, the number of times, if accessed will be measured to determine if the device is feasible to use at home. Adverse events will be monitored to assess safety of use. Assessments and questionnaires are repeated at the end of the intervention and again at follow up four weeks later. 15 participants will also be invited for an interview to learn more about their experience of using the Gameball at home. Data collected from this study will help researchers decide if it is possible to carry out a large trial at a later date to investigate if the device is effective.
What are the possible benefits and risks of participating?
As we are still testing the Gameball we cannot say there are any direct benefits for you from taking part in this study. Participants may increase the amount of time spent exercising their arm and this may make your arm or hand feel better. You will have a total of 7 weeks access to the Gameball device. There is a small risk that participants may experience arm pain or discomfort as a result of using the device but this will be carefully monitored and advice provided as required. There is also a very small risk of the Gameball inducing epilepsy (a fit), however this has not been reported in any previous study using video game devices. Motion sickness, headache and eye strain are other possible but unlikely risks. Some people may feel tired or have muscle soreness from increasing the use of their arm. There is a small risk that people may find the data collection procedures, in particular some aspects of the measures and questionnaires that discuss arm use or quality of life post stroke, tiring or upsetting.
Where is the study run from?
Brunel University London
When is the study starting and how long is it expected to run for?
January 2018 to February 2019
Who is funding the study?
Innovate UK
Who is the main contact?
Dr Cherry Kilbride
Rhombus@brunel.ac.uk
Contact information
Public
Mary Seacole Building
Brunel University London
Kingston Lane
Greater London
UB8 3PH
United Kingdom
| 0000-0002-2045-1883 | |
| Phone | +44 (0)1895 268675 |
| cherry.kilbride@brunel.ac.uk |
Scientific
Mary Seacole Building
Brunel University London
Kingston Lane
Greater London
UB8 3PH
United Kingdom
| 0000-0002-2045-1883 | |
| Phone | +44 (0)1895 268675 |
| cherry.kilbride@brunel.ac.uk |
Study information
| Primary study design | Interventional |
|---|---|
| Study design | Single-centre intervention study with a parallel process evaluation |
| Secondary study design | Non randomised study |
| Study type | Participant information sheet |
| Scientific title | A non-randomised intervention trial to assess the feasibility and acceptability of Gameball, a novel gaming platform for upper-limb stroke rehabilitation at home. |
| Study acronym | RHOMBUS |
| Study objectives | The aim of this study is to determine if the Gameball platform is safe, feasible and acceptable to use for home base rehabilitation of the upper-limb post stroke, and to test procedures to inform the design and delivery of a definitive randomised controlled trial (RCT) of using the Gameball (which will assess the clinical and cost effectiveness of the the Gameball intervention with stroke survivors). |
| Ethics approval(s) | Research Ethics Committee, College of Health and Life Sciences, Brunel University London, 27/03/18, 10249-MHR-Mar/2018-12322-2 |
| Health condition(s) or problem(s) studied | Stroke |
| Intervention | Current version as of 17/04/2018: All participants will be provided with a Gameball, which consists of a specially designed device and software platform for gamification of upper limb rehabilitation after stroke. Gameball is a portable device that uses either a hand controller and/or easy-to-put-on arm bands (determined by the ability and arm movement of the stroke survivor) that allows all-in-one arm training through uniquely designed rehabilitation games displayed on a tablet. In summary, our study will recruit 30 people who are at least 12 weeks after their stroke and have a problem with moving their arm. All assessments will be carried out in the home setting. Questions related to the arm, general activity and well- being will be asked; most of these will be repeated later at the end of the using the device and then again 4 weeks later. In the first week we will teach the participant how to use the Gameball device independently (or with a little bit of help from someone at home). Participants will be asked to use the Gameball regularly (i.e. at least 5 days per week) over a 6 week period for about an hour a day when stamina has been improved). We would also like to talk to people who have taken part to ask what it was like to take part as this helps us to maximise our learning to take forward to the next stage and how to make further improvements to the device. The total Gameball intervention will last 7 weeks. Week 1: Participants will undergo a familiarisation process on how to use the Gameball device at home. This will include home visit training delivered by a research assistant and a follow-up call to clear any technical or clinical queries. During this familiarisation process the individual will be asked to gradually increase their usage of the Gameball. Week 2-7: The participant will be asked to train with the Gameball regularly for 6 weeks, gradually building their stamina with an aim to use the device at least 5 days per week for a minimum of 45 minutes a day (current guidance for stroke intervention) or a total dosage of 225 minutes per week. Clinical and technical support available throughout the intervention phase. Original version: All participants will be provided with a Gameball, which consists of a specially designed device and software platform for gamification of upper limb rehabilitation after stroke. Gameball is a portable device that uses either a hand controller and/or easy-to-put-on arm bands (determined by the ability and arm movement of the stroke survivor) that allows all-in-one arm training through uniquely designed rehabilitation games displayed on a tablet. In summary, our study will recruit 30 people who are at least 12 weeks after their stroke and have a problem with moving their arm. All assessments will be carried out in the home setting. Questions related to the arm, general activity and well- being will be asked; most of these will be repeated later at the end of the using the device and then again 4 weeks later. In the first week we will teach the participant how to use the Gameball device independently (or with a little bit of help from someone at home). Participants will be asked to use the Gameball regularly (i.e. at least 5 days per week) over a 6 week period for about an hour a day when stamina has been improved). We would also like to talk to people who have taken part to ask what it was like to take part as this helps us to maximise our learning to take forward to the next stage and how to make further improvements to the device. The total Gameball intervention will last 7 weeks. Week 1: Participants will undergo a familiarisation process on how to use the Gameball device at home. This will include home visit training delivered by a research assistant and a follow-up call to clear any technical or clinical queries. During this familiarisation process the individual will be asked to gradually increase their usage of the Gameball. Week 2-6: The participant will be asked to train with the Gameball regularly for 6 weeks, gradually building their stamina with an aim to use the device at least 5 days per week for a minimum of 45 minutes a day (current guidance for stroke intervention) or a total dosage of 225 minutes per week. Clinical and technical support available throughout the intervention phase. |
| Intervention type | Device |
| Phase | Not Applicable |
| Drug / device / biological / vaccine name(s) | Not provided at time of registration |
| Primary outcome measure(s) |
Current version as of 17/04/2018: |
| Key secondary outcome measure(s) |
Current version as of 17/04/2018: |
| Completion date | 28/02/2019 |
Eligibility
| Participant type(s) | Patient |
|---|---|
| Age group | Adult |
| Lower age limit | 18 Years |
| Sex | All |
| Target sample size at registration | 30 |
| Total final enrolment | 30 |
| Key inclusion criteria | 1. Capacity to consent 2. Unilateral stroke 3. Minimum of 12 weeks post-stroke and finished formal rehabilitation for their arm (ie NHS or private provider) 4. Mild to moderately severe reduction in arm function (9-25 on the Motricity Index) 5. Able to sit independently for up to 5 minutes before requiring rest 6. Aged 18 years or older |
| Key exclusion criteria | 1. Photosensitive epilepsy 2. Pain in the arm at rest 3. People with severe visual neglect/hemianopia (score >0 on NIHSS 'Visual' and 'Inattention and Extinction' subscales) 4. Unstable medical conditions e.g. angina not controlled by medication 5. Unable to understand or communicate in English (i.e. unable to follow instructions as assessed by 2-point command) 6. Fixed contracture or active disease (e.g. rheumatoid arthritis) affecting movement that will reduce the ability to use the Gameball. |
| Date of first enrolment | 20/04/2018 |
| Date of final enrolment | 30/09/2018 |
Locations
Countries of recruitment
- United Kingdom
- England
Study participating centre
Greater London
UB8 3PH
United Kingdom
Results and Publications
| Individual participant data (IPD) Intention to share | Yes |
|---|---|
| IPD sharing plan summary | Other |
| IPD sharing plan | The data sharing plans for the current study are unknown and will be made available at a later date. This project is a collaboration with a SME company and this makes any IP produced a contractual matter. |
Study outputs
| Output type | Details | Date created | Date added | Peer reviewed? | Patient-facing? |
|---|---|---|---|---|---|
| Results article | 28/02/2022 | 27/10/2022 | Yes | No | |
| Results article | qualitative analysis | 19/01/2024 | 22/01/2024 | Yes | No |
| Protocol article | protocol | 21/11/2018 | 25/11/2019 | Yes | No |
| Participant information sheet | Participant information sheet | 11/11/2025 | 11/11/2025 | No | Yes |
Editorial Notes
22/01/2024: Publication reference added.
27/10/2022: Publication reference added.
25/11/2019: Publication reference added.
12/10/2018: The intention to publish date was corrected from 31/05/2018 to 31/05/2019.
20/09/2018: The recruitment start date has been changed from 09/04/2018 to 20/04/2018.
17/04/2018: The following changes have been made:
1. The interventions have been changed.
2. The primary outcome measure has been changed.
3. The secondary outcome measures have been changed.